Console Command's 'Castlevania Medley: Beginning / Vampire Killer / Bloody Tears (From "Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse")' came out on February 23, 2018. The duration of Castlevania Medley: Beginning / Vampire Killer / Bloody Tears (From "Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse") is about 3 minutes long, at 3:22. Based on our data, "Castlevania Medley: Beginning / Vampire Killer / Bloody Tears (From "Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse")" appears to be safe for all ages and is not considered explicit. This track is about the average length of a typical track. There are a total of 5 in the song's album "New Game+". In this album, this song's track order is #3. Based on our statistics, Castlevania Medley: Beginning / Vampire Killer / Bloody Tears (From "Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse")'s popularity is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
With Castlevania Medley: Beginning / Vampire Killer / Bloody Tears (From "Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse") by Console Command having a テンポ of 123 with a half-time of 62 テンポ and a double-time of 246 テンポ, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the テンポ of this song, this song might go great with walking. The time signature for this track is 4/4.
A Minor is the music key of this track. Because this track belongs in the A Minor key, the camelot key is 8A. So, the perfect camelot match for 8A would be either 8A or 7B. While, a low energy boost can consist of either 8B or 9A. For moderate energy boost, you would use 5A and a high energy boost can either be 10A or 3A. However, if you are looking for a low energy drop, finding a song with a camelot key of 7A would be a great choice. Where 11A would give you a moderate drop, and 6A or 1A would be a high energy drop. Lastly, 11B allows you to change the mood.
Track | Artist | Key | Energy | Camelot | BPM | ||
---|---|---|---|---|---|---|---|
MegaMan 3 Intro | Powerglove | D♭ Minor | 10 | 12A | 145 BPM | ||
Megaman Meets Metal | ERock | F Major | 10 | 7B | 106 BPM | ||
Prime Theme | Metroid Metal | F♯ Major | 8 | 2B | 179 BPM | ||
Mega Man X (Spark Mandrill - Opening Stage) | Year 200X | D Major | 9 | 10B | 170 BPM | ||
The Fastest Thing Alive | Powerglove, Narcissa | A Major | 9 | 11B | 172 BPM | ||
Megalovania (From "Undertale") | Console Command | C Major | 10 | 8B | 113 BPM | ||
Every Day Is Night (Familyjules Arrange) [Bonus Track] | Garoad | F Major | 6 | 7B | 113 BPM | ||
State of Mind | Shady Cicada | D Major | 8 | 10B | 103 BPM | ||
Strike the Earth! (Plains of Passage) | Jake Kaufman | C Major | 10 | 8B | 180 BPM | ||
Volcanic Rim Stage -Street Fighter IV- | Hideyuki Fukasawa | E Minor | 10 | 9A | 165 BPM |