"Powerful Mario (From "Super Mario 64")" by Qumu was released on June 13, 2021. The duration of Powerful Mario (From "Super Mario 64") is about two minutes long, specifically at 2:49. This song does not appear to have any foul language. Powerful Mario (From "Super Mario 64")'s duration is considered a little bit shorter than the average duration of a typical track. This song is part of Year 6 by Qumu. The song's track number on the album is #8 out of 24 tracks. Powerful Mario (From "Super Mario 64") is unknown right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.
Since Powerful Mario (From "Super Mario 64") by Qumu has a tempo of 85 beats per a minute, the tempo markings of this song would be Andante (at a walking pace). With Powerful Mario (From "Super Mario 64") being at 85 テンポ, the half-time would be 42 テンポ with a double-time of 170 テンポ.In addition, we consider the tempo speed to be pretty slow for this song. This makes this song perfect for activities such as, yoga or pilates. The time signature for this track is 4/4.
This song has a musical key of C Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.
Track | Artist | Key | Energy | Camelot | BPM | ||
---|---|---|---|---|---|---|---|
Pink Ball Activate! | Kirby: Planet Robobot Soundteam | G Major | 8 | 9B | 196 BPM | ||
Video Games | AJ Dispirito | F Minor | 3 | 4A | 140 BPM | ||
Overworld (From "Super Mario Bros. 2") | Qumu | G Major | 7 | 9B | 104 BPM | ||
NGAHHH!! | Toby Fox | A♭ Minor | 7 | 1A | 125 BPM | ||
CASINO NIGHT : ACT1 | SEGA SOUND TEAM, Naofumi Hataya | B♭ Minor | 9 | 3A | 111 BPM | ||
Bob-Bomb Battlefield (Super Mario 64) [Instrumental Remix] | Monsalve | C Major | 5 | 8B | 110 BPM | ||
Didn't Fall! (You Win) | Jukio Kallio, Daniel Hagström | A Major | 9 | 11B | 171 BPM | ||
Satellite Scramble | Jukio Kallio, Daniel Hagström | A♭ Major | 9 | 4B | 146 BPM | ||
Kirby and the Forgotten Land (Meta Knight, Sword of the Surviving Guardian) - Metal Version | Lame Genie | G Major | 9 | 9B | 150 BPM | ||
Halberd (Kirby's Epic Yarn) | Kirby: Planet Robobot Soundteam | E Minor | 5 | 9A | 143 BPM |