Raise the Dead - Kimbu Kimra Information

Acousticness
0%
Danceability
84%
Energy
62%
Instrumentalness
68%
Liveness
26%
Loudness
91%
Speechiness
6%
Valence
88%
Popularity
Loudness
-5.306 dB

Summary

On 2002, the song "Raise the Dead" was released by Kimbu Kimra. Raise the Dead is about six minutes long, preciously at 5:51, making this song fairly long compared to other songs. The track order of this song in Groove Armada's "Late Night Tales: Another Late Night - Groove Armada" album is number 6 out of 9. Based on our statistics, Raise the Dead's popularity is not that popular right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.

Raise the Dead BPM

We consider the tempo marking of Raise the Dead by Kimbu Kimra to be Allegro (fast, quick, and bright) because the track has a tempo of 123 BPM, a half-time of 62BPM, and a double-time of 246 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, walking, can go well with this song. The time signature for this track is 4/4.

Raise the Dead Key

This song is in the music key of F Major. This also means that this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.

Recommendations

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ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.144195556640625

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