Battle! Trainer! (From "Pokemon Sun & Moon")
Yendorami
Battle! Trainer! (From "Pokemon Sun & Moon")
3:01 November 25, 2016
BPM
175
Key
C Major
Camelot
8B

Embed

Share Link

Battle! Trainer! (From "Pokemon Sun & Moon") - Yendorami Information

Acousticness
0%
Danceability
26%
Energy
69%
Instrumentalness
84%
Liveness
9%
Loudness
77%
Speechiness
4%
Valence
42%
Popularity
Loudness
-13.704 dB

Summary

Yendorami made "Battle! Trainer! (From "Pokemon Sun & Moon")" available on November 25, 2016. The duration of Battle! Trainer! (From "Pokemon Sun & Moon") is about 3 minutes long, at 3:01. Based on our data, "Battle! Trainer! (From "Pokemon Sun & Moon")" appears to be safe for all ages and is not considered explicit. This track is about the average length of a typical track. Because this song is the only song in Battle! Trainer! (From "Pokemon Sun & Moon") and no other songs are present in the album, we classify this track as a single. The popularity of Battle! Trainer! (From "Pokemon Sun & Moon") is currently not that popular right now. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.

Battle! Trainer! (From "Pokemon Sun & Moon") BPM

The tempo marking of Battle! Trainer! (From "Pokemon Sun & Moon") by Yendorami is Vivace (lively and fast), since this song has a tempo of 175 BPM. With that information, we can conclude that the song has a fast tempo. The time signature for this track is 4/4.

Battle! Trainer! (From "Pokemon Sun & Moon") Key

The music key of this track is C Major. This also means that this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Chairman Rose (From Chairman Rose (From "Pokémon Sword and Shield")GlitchxCityC Minor95A110 BPM
Super Mario Odyssey - Jump Up Super Star by Video Games ThemeSuper Mario Odyssey - Jump Up Super StarVideo Games ThemeA♭ Major34B100 BPM
This Is Our World - Phase 1 by London Symphony OrchestraThis Is Our World - Phase 1London Symphony OrchestraC Major68B128 BPM
Demon King Ganondorf (From Demon King Ganondorf (From "The Legend of Zelda: Tears of the Kingdom")DethraxxB♭ Minor93A114 BPM
Marnie Battle Music by The Musical GhostMarnie Battle MusicThe Musical GhostA Minor108A158 BPM
Deku Palace by The Marcus Hedges Trend OrchestraDeku PalaceThe Marcus Hedges Trend OrchestraE Minor49A112 BPM
Wii Dry Dry Ruins by AWJC MediaWii Dry Dry RuinsAWJC MediaG Minor96A140 BPM
Anticipating the Enemy by CloudjumperAnticipating the EnemyCloudjumperA♭ Major84B92 BPM
Goldenrod City (From Goldenrod City (From "Pokémon HeartGold & SoulSilver") - ArrangementPokestirD♭ Major53B130 BPM
Mario Party 2 - Western Land (Unmastered Bonus Track) by 20 - Bit DreamMario Party 2 - Western Land (Unmastered Bonus Track)20 - Bit DreamD Major010B68 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.4434947967529297

End: 0.4479546546936035