Sinister Sundown (from "Kingdom Hearts")
Berlin Virtual Symphonics
Game Collection from Kingdom Hearts
1:54 May 24, 2013
BPM
152
Key
G Minor
Camelot
6A

Embed

Share Link

Sinister Sundown (from "Kingdom Hearts") - Berlin Virtual Symphonics Information

Acousticness
49%
Danceability
38%
Energy
74%
Instrumentalness
60%
Liveness
17%
Loudness
78%
Speechiness
3%
Valence
39%
Popularity
Loudness
-13.399 dB

Summary

Berlin Virtual Symphonics's 'Sinister Sundown (from "Kingdom Hearts")' came out on May 24, 2013. With Sinister Sundown (from "Kingdom Hearts") being less than two minutes long, at 1:54, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in Berlin Virtual Symphonics's "Game Collection from Kingdom Hearts" album is number 10 out of 14. Based on our statistics, Sinister Sundown (from "Kingdom Hearts")'s popularity is below average in popularity right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

Sinister Sundown (from "Kingdom Hearts") BPM

We consider the tempo marking of Sinister Sundown (from "Kingdom Hearts") by Berlin Virtual Symphonics to be Allegro (fast, quick, and bright) because the track has a tempo of 152 BPM, a half-time of 76BPM, and a double-time of 304 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, running, can go well with this song. The time signature for this track is 5/4.

Sinister Sundown (from "Kingdom Hearts") Key

G Minor is the music key of this track. Because this track belongs in the G Minor key, the camelot key is 6A. So, the perfect camelot match for 6A would be either 6A or 5B. While, a low energy boost can consist of either 6B or 7A. For moderate energy boost, you would use 3A and a high energy boost can either be 8A or 1A. However, if you are looking for a low energy drop, finding a song with a camelot key of 5A would be a great choice. Where 9A would give you a moderate drop, and 4A or 11A would be a high energy drop. Lastly, 9B allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Megaman X Sparkmandrill by Tanuki Suit RiotMegaman X SparkmandrillTanuki Suit RiotA Minor78A150 BPM
Spirit Tracks - Village (Piano) by Devin TaylorSpirit Tracks - Village (Piano)Devin TaylorE Major612B92 BPM
Final Fantasy Medley, Pt. 3 of 3: Main Theme (From Final Fantasy Medley, Pt. 3 of 3: Main Theme (From "Final Fantasy") / To Zanarkand (From "Final Fantasy X") / Ending Theme (From "Final Fantasy VIII")Triforce QuartetF Major27B80 BPM
The Promise - Blinded by Light (From The Promise - Blinded by Light (From "Final Fantasy XIII")Masashi HamauzuA Minor18A97 BPM
Field (Day) by User YouthField (Day)User YouthE Major012B66 BPM
Bonus Track - Main Theme (From Bonus Track - Main Theme (From "The Walking Dead") / Main Theme (From "Game of Thrones")Triforce QuartetC Minor15A180 BPM
Elisabeth's Theme (From Elisabeth's Theme (From "Bioshock Infinite")The RPG Cyber OrchestraD Minor27A87 BPM
Super Mario RPG: Legend of the Seven Stars - Sad Song, Forest Maze by Retro Remix RevueSuper Mario RPG: Legend of the Seven Stars - Sad Song, Forest MazeRetro Remix RevueE Major212B75 BPM
FFIX - Melodies of Life by Fantasy RebornFFIX - Melodies of LifeFantasy RebornE Major012B140 BPM
Chrono Trigger: Main Theme by London Philharmonic OrchestraChrono Trigger: Main ThemeLondon Philharmonic OrchestraD Minor27A132 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.5571403503417969

End: 0.5615155696868896