Conflict~Escape Stage - Capcom Sound Team, Value Wave Information

Acousticness
3%
Danceability
77%
Energy
78%
Instrumentalness
81%
Liveness
12%
Loudness
87%
Speechiness
4%
Valence
51%
Popularity
Loudness
-7.928 dB

Summary

Capcom Sound Team, Value Wave made "Conflict~Escape Stage" available on 2013. The duration of Conflict~Escape Stage is about two minutes long, specifically at 2:17. This song does not appear to have any foul language. Conflict~Escape Stage's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "MEGA MAN X7 SOUND COLLECTION" album is number 2 out of 45. On top of that, Japan appears to be the country where this track was created. In terms of popularity, Conflict~Escape Stage is currently not that popular. Even with the track produces more of a neutral energy, it is pretty danceable compared to others.

Conflict~Escape Stage BPM

We consider the tempo marking of Conflict~Escape Stage by Capcom Sound Team, Value Wave to be Moderato (at a moderate speed) because the track has a tempo of 110 BPM, a half-time of 55BPM, and a double-time of 220 BPM. Based on that, the speed of the song's tempo is moderate. The time signature for this track is 4/4.

Conflict~Escape Stage Key

A♭ Major is the music key of this track. This also means that this song has a camelot key of 4B. So, the perfect camelot match for 4B would be either 4B or 5A. While, 5B can give you a low energy boost. For moderate energy boost, you would use 1B and a high energy boost can either be 6B or 11B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 4A or 3B will give you a low energy drop, 7B would be a moderate one, and 2B or 9B would be a high energy drop. Lastly, 1A allows you to change the mood.

Recommendations

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ISRC
JPE100304120
Label
L-M Records/RCA Records

Section: 0.5357811450958252

End: 0.5438120365142822