To Make the End of Battle - Long Version -
Falcom Sound Team jdk
Ys I&II Chronicles Original Soundtrack
4:39 November 19, 2009
BPM
135
Key
B♭ Major
Camelot
6B

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To Make the End of Battle - Long Version - - Falcom Sound Team jdk Information

Acousticness
52%
Danceability
61%
Energy
68%
Instrumentalness
0%
Liveness
33%
Loudness
89%
Speechiness
3%
Valence
68%
Popularity
Loudness
-6.754 dB

Summary

Falcom Sound Team jdk made "To Make the End of Battle - Long Version -" available on November 19, 2009. With this song being about 5 minutes long, at 4:39, "To Make the End of Battle - Long Version -" by Falcom Sound Team jdk is fairly a long song compared to the average song length. This song does not have an "Explicit" tag, making it safe for all ages. This song is part of Ys I&II Chronicles Original Soundtrack by Falcom Sound Team jdk. The song's track number on the album is #55 out of 55 tracks. Based on our data, Japan was the country where this track was produced or recorded. Based on our statistics, To Make the End of Battle - Long Version -'s popularity is not that popular right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.

To Make the End of Battle - Long Version - BPM

Since To Make the End of Battle - Long Version - by Falcom Sound Team jdk has a tempo of 135 beats per a minute, the tempo markings of this song would be Allegro (fast, quick, and bright). With To Make the End of Battle - Long Version - being at 135 BPM, the half-time would be 68 BPM with a double-time of 270 BPM.In addition, we consider the tempo speed to be pretty fast for this song. This makes this song perfect for activities such as, walking. The time signature for this track is 4/4.

To Make the End of Battle - Long Version - Key

B♭ Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 6B. So, the perfect camelot match for 6B would be either 6B or 7A. While, 7B can give you a low energy boost. For moderate energy boost, you would use 3B and a high energy boost can either be 8B or 1B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 6A or 5B will give you a low energy drop, 9B would be a moderate one, and 4B or 11B would be a high energy drop. Lastly, 3A allows you to change the mood.

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ISRC
JPC890900133
Label
L-M Records/RCA Records

Section: 0.4900188446044922

End: 0.49673914909362793