Lost Woods (From "The Legend Of Zelda: Ocarina Of Time")
Game & Sound
VGM Covers, Vol. 6
3:21 February 11, 2017
BPM
140
Key
C Major
Camelot
8B

Embed

Share Link

Lost Woods (From "The Legend Of Zelda: Ocarina Of Time") - Game & Sound Information

Acousticness
84%
Danceability
51%
Energy
62%
Instrumentalness
80%
Liveness
30%
Loudness
82%
Speechiness
3%
Valence
50%
Popularity
Loudness
-10.754 dB

Summary

Game & Sound made "Lost Woods (From "The Legend Of Zelda: Ocarina Of Time")" available on February 11, 2017. The duration of Lost Woods (From "The Legend Of Zelda: Ocarina Of Time") is about 3 minutes long, at 3:21. Based on our data, "Lost Woods (From "The Legend Of Zelda: Ocarina Of Time")" appears to be safe for all ages and is not considered explicit. This track is about the average length of a typical track. This song is part of VGM Covers, Vol. 6 by Game & Sound. The song's track number on the album is #3 out of 10 tracks. Based on our statistics, Lost Woods (From "The Legend Of Zelda: Ocarina Of Time")'s popularity is not that popular right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.

Lost Woods (From "The Legend Of Zelda: Ocarina Of Time") BPM

Since Lost Woods (From "The Legend Of Zelda: Ocarina Of Time") by Game & Sound has a tempo of 140 beats per a minute, the tempo markings of this song would be Allegro (fast, quick, and bright). With Lost Woods (From "The Legend Of Zelda: Ocarina Of Time") being at 140 BPM, the half-time would be 70 BPM with a double-time of 280 BPM.In addition, we consider the tempo speed to be pretty fast for this song. This makes this song perfect for activities such as, jogging or cycling. The time signature for this track is 4/4.

Lost Woods (From "The Legend Of Zelda: Ocarina Of Time") Key

This song is in the music key of C Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Soul 0 System / Vagrant Keepsake of Oblivion by Kirby: Planet Robobot SoundteamSoul 0 System / Vagrant Keepsake of OblivionKirby: Planet Robobot SoundteamE♭ Major105B167 BPM
Cannon Ball by INTI CREATESCannon BallINTI CREATESA Minor98A75 BPM
Comfort Zone - Main Menu by Tee LopesComfort Zone - Main MenuTee LopesA♭ Major94B180 BPM
Title Theme (From Title Theme (From "Mega Man III")Game & SoundF♯ Minor911A152 BPM
Happy Castle in the Grasslands by Kirby's Dream BandHappy Castle in the GrasslandsKirby's Dream BandA Major511B73 BPM
Super Smash Bros Wii U - Main Theme by Triforce QuartetSuper Smash Bros Wii U - Main ThemeTriforce QuartetD Minor27A135 BPM
Mario Circuit by Super Soul BrosMario CircuitSuper Soul BrosC Major78B140 BPM
Mega Man 3 / Snake Man Stage by ROCK-MENMega Man 3 / Snake Man StageROCK-MENF Minor94A142 BPM
Final Fall by Jukio Kallio, Daniel HagströmFinal FallJukio Kallio, Daniel HagströmD♭ Major93B181 BPM
Xenoblade - Gaur Plains by Video Games LiveXenoblade - Gaur PlainsVideo Games LiveG Minor86A114 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.46854281425476074

End: 0.4734508991241455