AKEMI KIMURA made "INFINITY MIJINION STAGE" available on 2013. The duration of INFINITY MIJINION STAGE is about two minutes long, specifically at 2:22. This song does not appear to have any foul language. INFINITY MIJINION STAGE's duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Capcom Sound Team's "MEGA MAN X6 SOUND COLLECTION" album is number 10 out of 25. Based on our statistics, INFINITY MIJINION STAGE's popularity is below average in popularity right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.
We consider the tempo marking of INFINITY MIJINION STAGE by AKEMI KIMURA to be Allegro (fast, quick, and bright) because the track has a tempo of 140 BPM, a half-time of 70BPM, and a double-time of 280 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, jogging or cycling, can go well with this song. The time signature for this track is 4/4.
B Minor is the music key of this track. This also means that this song has a camelot key of 10A. So, the perfect camelot match for 10A would be either 10A or 9B. While, a low energy boost can consist of either 10B or 11A. For moderate energy boost, you would use 7A and a high energy boost can either be 12A or 5A. However, if you are looking for a low energy drop, finding a song with a camelot key of 9A would be a great choice. Where 1A would give you a moderate drop, and 8A or 3A would be a high energy drop. Lastly, 1B allows you to change the mood.
Track | Artist | Key | Energy | Camelot | BPM | ||
---|---|---|---|---|---|---|---|
In the Halls of the King (Pridemoor Keep) | Jake Kaufman | A♭ Major | 10 | 4B | 150 BPM | ||
SPIRAL PEGACION STAGE | Naoto Tanaka | D Minor | 6 | 7A | 160 BPM | ||
BURN DINOREX STAGE | Naoto Tanaka | D Minor | 9 | 7A | 130 BPM | ||
追求 〜追いつめられて 2004 | 岩垂徳行 | A♭ Major | 9 | 4B | 149 BPM | ||
Overdrive - NGII | Koei Tecmo Games Co., Ltd. | G Major | 9 | 9B | 180 BPM | ||
A Footprint in the Wet Sand | Falcom Sound Team jdk | B♭ Minor | 9 | 3A | 166 BPM | ||
Reminiscence - NES | Koei Tecmo Games Co., Ltd. | D♭ Major | 10 | 3B | 129 BPM | ||
VS 8Boss | Capcom Sound Team, Value Wave | D♭ Minor | 9 | 12A | 118 BPM | ||
Theme of Guile -SFIV Arrange- | Hideyuki Fukasawa | F♯ Major | 10 | 2B | 115 BPM | ||
METAL SHARK PLAYER STAGE | AKEMI KIMURA | D Major | 5 | 10B | 115 BPM |
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