Mega Man X8 (Intermission) - Video Games Theme Information

Acousticness
0%
Danceability
27%
Energy
80%
Instrumentalness
90%
Liveness
11%
Loudness
86%
Speechiness
4%
Valence
87%
Popularity
Loudness
-8.413 dB

Summary

On March 25, 2015, the song "Mega Man X8 (Intermission)" was released by Video Games Theme. With Mega Man X8 (Intermission) being less than two minutes long, at 1:40, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. There is only one song in 100 Video Game Themes (Best Videogames Playlist), so we believe that "Mega Man X8 (Intermission)" is a single. The popularity of Mega Man X8 (Intermission) is currently not that popular right now. The mood doesn't appear to be that danceable, but it still produces a high amount of positive energy.

Mega Man X8 (Intermission) BPM

The tempo marking of Mega Man X8 (Intermission) by Video Games Theme is Vivace (lively and fast), since this song has a tempo of 176 BPM. With that information, we can conclude that the song has a fast tempo. The time signature for this track is 4/4.

Mega Man X8 (Intermission) Key

The music key of this track is F Minor. Because this track belongs in the F Minor key, the camelot key is 4A. So, the perfect camelot match for 4A would be either 4A or 3B. While, a low energy boost can consist of either 4B or 5A. For moderate energy boost, you would use 1A and a high energy boost can either be 6A or 11A. However, if you are looking for a low energy drop, finding a song with a camelot key of 3A would be a great choice. Where 7A would give you a moderate drop, and 2A or 9A would be a high energy drop. Lastly, 7B allows you to change the mood.

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ISRC
ITS781501324
Label
L-M Records/RCA Records

Section: 0.6192376613616943

End: 0.6237866878509521