OPENING STAGE - Capcom Sound Team Information

Acousticness
0%
Danceability
46%
Energy
98%
Instrumentalness
96%
Liveness
37%
Loudness
87%
Speechiness
11%
Valence
39%
Popularity
Loudness
-7.87 dB

Summary

Capcom Sound Team's 'OPENING STAGE' came out on 2013. With OPENING STAGE being less than two minutes long, at 1:24, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in Capcom Sound Team's "MEGA MAN X2 SOUND COLLECTION" album is number 5 out of 32. On top of that, Japan appears to be the country where this track was created. The popularity of OPENING STAGE is currently below average in popularity right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.

OPENING STAGE BPM

We consider the tempo marking of OPENING STAGE by Capcom Sound Team to be Presto (very, very fast) because the track has a tempo of 188 BPM, a half-time of 94BPM, and a double-time of 376 BPM. Based on that, the speed of the song's tempo is fast. The time signature for this track is 4/4.

OPENING STAGE Key

D Major is the music key of this track. This also means that this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.

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ISRC
JPE101307950
Label
L-M Records/RCA Records

Section: 0.420642614364624

End: 0.42421960830688477