Intense Chase - Falcom Sound Team jdk Information

Acousticness
0%
Danceability
16%
Energy
97%
Instrumentalness
80%
Liveness
17%
Loudness
95%
Speechiness
10%
Valence
31%
Popularity
Loudness
-3.209 dB

Summary

Falcom Sound Team jdk's 'Intense Chase' came out on February 18, 2011. With this song being around four minutes long, at 4:12, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 12 in the song's album "The Legend of Heroes: Zero No Kiseki Super Arrange Version". In this album, this song's track order is #8. In terms of popularity, Intense Chase is currently not that popular. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

Intense Chase BPM

With Intense Chase by Falcom Sound Team jdk having a BPM of 103 with a half-time of 52 BPM and a double-time of 206 BPM, we would consider this track to have a Andante (at a walking pace) tempo marking. Because of this, we believe that the song has an overall slow tempo. The time signature for this track is 4/4.

Intense Chase Key

D Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.

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ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.5809814929962158

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