Bowser Jr. Battle (From "Super Mario Bros. Wonder")
Aiden DX
Bowser Jr. Battle (From "Super Mario Bros. Wonder")
4:33 November 24, 2023
BPM
132
Key
D♭ Major
Camelot
3B

Embed

Share Link

Bowser Jr. Battle (From "Super Mario Bros. Wonder") - Aiden DX Information

Acousticness
12%
Danceability
52%
Energy
85%
Instrumentalness
2%
Liveness
10%
Loudness
77%
Speechiness
6%
Valence
66%
Popularity
Loudness
-13.774 dB

Summary

Aiden DX made "Bowser Jr. Battle (From "Super Mario Bros. Wonder")" available on November 24, 2023. With this song being about 5 minutes long, at 4:33, "Bowser Jr. Battle (From "Super Mario Bros. Wonder")" by Aiden DX is fairly a long song compared to the average song length. This song does not have an "Explicit" tag, making it safe for all ages. Because this song is the only song in Bowser Jr. Battle (From "Super Mario Bros. Wonder") and no other songs are present in the album, we classify this track as a single. Based on our statistics, Bowser Jr. Battle (From "Super Mario Bros. Wonder")'s popularity is not that popular right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.

Bowser Jr. Battle (From "Super Mario Bros. Wonder") BPM

The tempo marking of Bowser Jr. Battle (From "Super Mario Bros. Wonder") by Aiden DX is Allegro (fast, quick, and bright), since this song has a tempo of 132 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with walking. The time signature for this track is 4/4.

Bowser Jr. Battle (From "Super Mario Bros. Wonder") Key

D♭ Major is the music key of this track. This also means that this song has a camelot key of 3B. So, the perfect camelot match for 3B would be either 3B or 4A. While, 4B can give you a low energy boost. For moderate energy boost, you would use 12B and a high energy boost can either be 5B or 10B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 3A or 2B will give you a low energy drop, 6B would be a moderate one, and 1B or 8B would be a high energy drop. Lastly, 12A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Pinstripe Potoroo by Vicarious Visions AudioPinstripe PotorooVicarious Visions AudioC Major78B138 BPM
Zen Garden (In-Game) by Laura ShigiharaZen Garden (In-Game)Laura ShigiharaC Major18B120 BPM
Battle! Team Star Boss by VetromBattle! Team Star BossVetromG Major109B190 BPM
Ageless Anxieties by BslickAgeless AnxietiesBslickB♭ Major06B120 BPM
Battle! Penny (Scarlet and Violet) by VetromBattle! Penny (Scarlet and Violet)VetromG Minor96A176 BPM
Primal One : Bloons Tower Defense 6 (Video Game Soundtrack) by Tim HaywoodPrimal One : Bloons Tower Defense 6 (Video Game Soundtrack)Tim HaywoodC Major88B150 BPM
Ending Demo - Original by Super Mario 64Ending Demo - OriginalSuper Mario 64C Major28B106 BPM
Shrieker x Brute (1K Special) by T_en_MShrieker x Brute (1K Special)T_en_MF Minor44A130 BPM
Courtroom by Henri SorvaliCourtroomHenri SorvaliA Minor68A120 BPM
All For One by LaudividniAll For OneLaudividniF Minor54A92 BPM
ISRC
QZWFF2379535
Label
L-M Records/RCA Records

Section: 0.5570292472839355

End: 0.5622580051422119