In the Final (From "Mario & Luigi: Bowser's Inside Story")
GaMetal
VIII
4:07 April 12, 2019
BPM
83
Key
F♯ Major
Camelot
2B

Embed

Share Link

In the Final (From "Mario & Luigi: Bowser's Inside Story") - GaMetal Information

Acousticness
0%
Danceability
19%
Energy
89%
Instrumentalness
86%
Liveness
9%
Loudness
87%
Speechiness
7%
Valence
44%
Popularity
Loudness
-7.589 dB

Summary

GaMetal made "In the Final (From "Mario & Luigi: Bowser's Inside Story")" available on April 12, 2019. With this song being around four minutes long, at 4:07, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. This song is part of VIII by GaMetal. The song's track number on the album is #17 out of 43 tracks. In the Final (From "Mario & Luigi: Bowser's Inside Story") is below average in popularity right now. Based on the vibe, this track doesn't seem to be that danceable, however its valence properties can make this some somewhat danceable.

In the Final (From "Mario & Luigi: Bowser's Inside Story") BPM

Since In the Final (From "Mario & Luigi: Bowser's Inside Story") by GaMetal has a tempo of 83 beats per a minute, the tempo markings of this song would be Andante (at a walking pace). With In the Final (From "Mario & Luigi: Bowser's Inside Story") being at 83 BPM, the half-time would be 42 BPM with a double-time of 166 BPM.In addition, we consider the tempo speed to be pretty slow for this song. The time signature for this track is 4/4.

In the Final (From "Mario & Luigi: Bowser's Inside Story") Key

This song is in the music key of F♯ Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 2B. So, the perfect camelot match for 2B would be either 2B or 3A. While, 3B can give you a low energy boost. For moderate energy boost, you would use 11B and a high energy boost can either be 4B or 9B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 2A or 1B will give you a low energy drop, 5B would be a moderate one, and 12B or 7B would be a high energy drop. Lastly, 11A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Together We Ride (From Together We Ride (From "Fire Emblem")Game & SoundD Minor87A107 BPM
Fight the Movement! by PhyrnnaFight the Movement!PhyrnnaC Minor95A160 BPM
The Grand Finale (From “Mario & Luigi: Bowser's Inside Story”) by The Noble DemonThe Grand Finale (From “Mario & Luigi: Bowser's Inside Story”)The Noble DemonA♭ Minor91A156 BPM
Dance of Thorns by TenseiMusicDance of ThornsTenseiMusicA Minor108A100 BPM
MEGALOVANIA (Ben Briggs Remix) by Ben BriggsMEGALOVANIA (Ben Briggs Remix)Ben BriggsB♭ Minor103A120 BPM
Palace Theme - (from Palace Theme - (from "Zelda 2") [Metal Version]Florian HaackE Minor109A160 BPM
Death Battle: Strongest Alive (From the Rooster Teeth Series) by Brandon Yates, Anthony DiGiacomoDeath Battle: Strongest Alive (From the Rooster Teeth Series)Brandon Yates, Anthony DiGiacomoD♭ Minor612A90 BPM
La danse macabre (Lich Yard) by Jake KaufmanLa danse macabre (Lich Yard)Jake KaufmanD♭ Minor1012A113 BPM
Green Grass Gradation by Suzuki MasakiGreen Grass GradationSuzuki MasakiA Minor108A134 BPM
Universal Collapse by DM DOKUROUniversal CollapseDM DOKUROB Major101B100 BPM
ISRC
QZ22B1993919
Label
L-M Records/RCA Records

Section: 0.568371057510376

End: 0.5740158557891846