Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team")
Arcade Player
Pokémon Mystery Dungeon, The Themes
2:19 March 2, 2021
BPM
168
Key
E♭ Major
Camelot
5B

Embed

Share Link

Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team") - Arcade Player Information

Acousticness
86%
Danceability
40%
Energy
23%
Instrumentalness
0%
Liveness
9%
Loudness
85%
Speechiness
3%
Valence
50%
Popularity
Loudness
-8.926 dB

Summary

Arcade Player made "Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team")" available on March 2, 2021. The duration of Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team") is about two minutes long, specifically at 2:19. This song does not appear to have any foul language. Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team")'s duration is considered a little bit shorter than the average duration of a typical track. There are a total of 37 in the song's album "Pokémon Mystery Dungeon, The Themes". In this album, this song's track order is #3. The popularity of Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team") is currently not that popular right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.

Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team") BPM

With Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team") by Arcade Player having a BPM of 168 with a half-time of 84 BPM and a double-time of 336 BPM, we would consider this track to have a Vivace (lively and fast) tempo marking. Because of this, we believe that the song has an overall fast tempo. The time signature for this track is 4/4.

Escape Begins (From "Pokémon Mystery Dungeon: Blue Rescue Team") Key

E♭ Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 5B. So, the perfect camelot match for 5B would be either 5B or 6A. While, 6B can give you a low energy boost. For moderate energy boost, you would use 2B and a high energy boost can either be 7B or 12B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 5A or 4B will give you a low energy drop, 8B would be a moderate one, and 3B or 10B would be a high energy drop. Lastly, 2A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
The World Adventure by Tokyo Philharmonic OrchestraThe World AdventureTokyo Philharmonic OrchestraF Major47B101 BPM
Vancouver Velocity by JN 2002Vancouver VelocityJN 2002E Minor69A135 BPM
STH3 Angel Island Act2 by SEGA SOUND TEAMSTH3 Angel Island Act2SEGA SOUND TEAMB Minor510A206 BPM
Moss Blanket Theme by Harry MackMoss Blanket ThemeHarry MackD Major510B110 BPM
Mario Kart 8, Ice Ice Outpost by Arcade PlayerMario Kart 8, Ice Ice OutpostArcade PlayerD♭ Major93B184 BPM
Prime Time - Studiopolis Zone Act 2 by Tee LopesPrime Time - Studiopolis Zone Act 2Tee LopesA♭ Major94B180 BPM
Happy Castle in the Grasslands by Kirby's Dream BandHappy Castle in the GrasslandsKirby's Dream BandA Major511B73 BPM
Overworld (From Overworld (From "New Super Mario Bros. Wii")Arcade PlayerC Major58B100 BPM
GCN Mushroom Bridge/City by AWJC MediaGCN Mushroom Bridge/CityAWJC MediaC Major98B150 BPM
Guru Guru by Thomas RouzicGuru GuruThomas RouzicE Major312B180 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.538153886795044

End: 0.5420584678649902