Continue?
TEKKEN Project, Bandai Namco Game Music
TEKKEN 7 (Original Soundtrack) [vol.2]
0:57 January 12, 2024
BPM
200
Key
B Minor
Camelot
10A

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Continue? - TEKKEN Project, Bandai Namco Game Music Information

Acousticness
0%
Danceability
12%
Energy
77%
Instrumentalness
92%
Liveness
35%
Loudness
94%
Speechiness
7%
Valence
37%
Popularity
Loudness
-3.83 dB

Summary

TEKKEN Project, Bandai Namco Game Music's 'Continue?' came out on January 12, 2024. With Continue? being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 59 in the song's album "TEKKEN 7 (Original Soundtrack) [vol.2]". In this album, this song's track order is #22. Furthermore, we believe that the track originated from Japan. The popularity of Continue? is currently not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

Continue? BPM

With Continue? by TEKKEN Project, Bandai Namco Game Music having a BPM of 200 with a half-time of 100 BPM and a double-time of 400 BPM, we would consider this track to have a Presto (very, very fast) tempo marking. The time signature for this track is 4/4.

Continue? Key

This song has a musical key of B Minor. Or for those who are familiar with the camelot wheel, this song has a camelot key of 10A. So, the perfect camelot match for 10A would be either 10A or 9B. While, a low energy boost can consist of either 10B or 11A. For moderate energy boost, you would use 7A and a high energy boost can either be 12A or 5A. However, if you are looking for a low energy drop, finding a song with a camelot key of 9A would be a great choice. Where 1A would give you a moderate drop, and 8A or 3A would be a high energy drop. Lastly, 1B allows you to change the mood.

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ISRC
JPX832004172
Label
L-M Records/RCA Records

Section: 0.5299510955810547

End: 0.5336365699768066