Event: Let's Make It! - SEGA SOUND TEAM, Jun Senoue Information

Acousticness
0%
Danceability
56%
Energy
98%
Instrumentalness
92%
Liveness
24%
Loudness
92%
Speechiness
12%
Valence
71%
Popularity
Loudness
-5.016 dB

Summary

SEGA SOUND TEAM, Jun Senoue made "Event: Let's Make It!" available on June 22, 2011. With Event: Let's Make It! being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 30 in the song's album "SONIC ADVENTURE 2 Original Soundtrack (20th Anniversary Edition)". In this album, this song's track order is #1. In terms of popularity, Event: Let's Make It! is currently below average in popularity. The overall mood can be danceable to some, especially with it's high amount of postive energy.

Event: Let's Make It! BPM

With Event: Let's Make It! by SEGA SOUND TEAM, Jun Senoue having a BPM of 110 with a half-time of 55 BPM and a double-time of 220 BPM, we would consider this track to have a Moderato (at a moderate speed) tempo marking. Because of this, we believe that the song has an overall moderate tempo. The time signature for this track is 4/4.

Event: Let's Make It! Key

This song has a musical key of F Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Stage 01: Seaside Hill by SEGA SOUND TEAM, Jun SenoueStage 01: Seaside HillSEGA SOUND TEAM, Jun SenoueG Major99B160 BPM
Fever (From Fever (From "Dr. Mario")Kirby's Dream BandC Major98B150 BPM
Boss: -GUN- Mobile by SEGA SOUND TEAM, Jun SenoueBoss: -GUN- MobileSEGA SOUND TEAM, Jun SenoueG Major99B174 BPM
Bounce Man Stage by Marika SuzukiBounce Man StageMarika SuzukiA Major1011B143 BPM
It Doesn't Matter - RMX2.014k by Jun SenoueIt Doesn't Matter - RMX2.014kJun SenoueB Minor910A120 BPM
Yodeling in Meadow Hill (Hidden Retreat) by Namco SoundsYodeling in Meadow Hill (Hidden Retreat)Namco SoundsE♭ Major105B144 BPM
The Last Way by Yutaka MinobeThe Last WayYutaka MinobeG Minor96A130 BPM
Ending Demo - Original by Super Mario 64Ending Demo - OriginalSuper Mario 64C Major28B106 BPM
Hog Ride by Vicarious Visions AudioHog RideVicarious Visions AudioF♯ Minor811A204 BPM
Sonic Forces Medley - Live by FILMharmonic Orchestra, PragueSonic Forces Medley - LiveFILMharmonic Orchestra, PragueE Major412B129 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.6009202003479004

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