Underwater Facility/Let's Get Jake and Sherry
Laurent Ziliani, Thomas Parisch
Resident Evil 6 Original Soundtrack
2:55 November 14, 2012
BPM
136
Key
D♭ Major
Camelot
3B

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Underwater Facility/Let's Get Jake and Sherry - Laurent Ziliani, Thomas Parisch Information

Acousticness
68%
Danceability
53%
Energy
44%
Instrumentalness
94%
Liveness
12%
Loudness
82%
Speechiness
3%
Valence
49%
Popularity
Loudness
-10.5 dB

Summary

Laurent Ziliani, Thomas Parisch made "Underwater Facility/Let's Get Jake and Sherry" available on November 14, 2012. The duration of Underwater Facility/Let's Get Jake and Sherry is about two minutes long, specifically at 2:55. This song does not appear to have any foul language. Underwater Facility/Let's Get Jake and Sherry's duration is considered a little bit shorter than the average duration of a typical track. There are a total of 151 in the song's album "Resident Evil 6 Original Soundtrack". In this album, this song's track order is #29. Furthermore, we believe that the track originated from Japan. Based on our statistics, Underwater Facility/Let's Get Jake and Sherry's popularity is not that popular right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.

Underwater Facility/Let's Get Jake and Sherry BPM

With Underwater Facility/Let's Get Jake and Sherry by Laurent Ziliani, Thomas Parisch having a BPM of 136 with a half-time of 68 BPM and a double-time of 272 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.

Underwater Facility/Let's Get Jake and Sherry Key

This song is in the music key of D♭ Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 3B. So, the perfect camelot match for 3B would be either 3B or 4A. While, 4B can give you a low energy boost. For moderate energy boost, you would use 12B and a high energy boost can either be 5B or 10B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 3A or 2B will give you a low energy drop, 6B would be a moderate one, and 1B or 8B would be a high energy drop. Lastly, 12A allows you to change the mood.

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ISRC
JPE101215390
Label
L-M Records/RCA Records

Section: 0.4964461326599121

End: 0.5004634857177734