The Legend of Zelda - Oracle of Seasons (Horon Village)
Video Games Theme
The Legend of Zelda Themes Collection
0:47 November 28, 2014
BPM
160
Key
D Major
Camelot
10B

Embed

Share Link

The Legend of Zelda - Oracle of Seasons (Horon Village) - Video Games Theme Information

Acousticness
90%
Danceability
72%
Energy
77%
Instrumentalness
89%
Liveness
10%
Loudness
75%
Speechiness
14%
Valence
100%
Popularity
Loudness
-14.955 dB

Summary

This highly positive song (The Legend of Zelda - Oracle of Seasons (Horon Village)) was released on November 28, 2014 by Video Games Theme. With The Legend of Zelda - Oracle of Seasons (Horon Village) being less than a minute long, we are pretty confident that this song does not contain any foul language. That being said, this song is pretty short compared to other songs. There are a total of 14 in the song's album "The Legend of Zelda Themes Collection". In this album, this song's track order is #8. Furthermore, we believe that the track originated from Italy. The popularity of The Legend of Zelda - Oracle of Seasons (Horon Village) is currently below average in popularity right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.

The Legend of Zelda - Oracle of Seasons (Horon Village) BPM

With The Legend of Zelda - Oracle of Seasons (Horon Village) by Video Games Theme having a BPM of 160 with a half-time of 80 BPM and a double-time of 320 BPM, we would consider this track to have a Vivace (lively and fast) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with running. The time signature for this track is 4/4.

The Legend of Zelda - Oracle of Seasons (Horon Village) Key

The music key of this track is D Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Zelda 2 - Title Screen Theme by Thomas ShellZelda 2 - Title Screen ThemeThomas ShellG Major29B106 BPM
Tatl And Tael by Thomas RouzicTatl And TaelThomas RouzicA♭ Major34B160 BPM
Dr. Neo Cortex 2 by Vicarious Visions AudioDr. Neo Cortex 2Vicarious Visions AudioA♭ Major84B165 BPM
Nayru's Song by Thomas RouzicNayru's SongThomas RouzicF♯ Minor111A99 BPM
Pokémon Red/Green/Blue/Yellow Ending Theme by NestalgicaPokémon Red/Green/Blue/Yellow Ending ThemeNestalgicaD Major910B137 BPM
Attack on Vah Naboris by Tim de ManAttack on Vah NaborisTim de ManG Major39B155 BPM
Temple Ruins by Vicarious Visions AudioTemple RuinsVicarious Visions AudioD♭ Major63B130 BPM
Theme from Diddy Kong by Video Games ThemeTheme from Diddy KongVideo Games ThemeF♯ Minor311A108 BPM
Final Fantasy XIII Saber's Edge by Video Games ThemeFinal Fantasy XIII Saber's EdgeVideo Games ThemeC Major58B156 BPM
Battle! (Gym Leader) (From Battle! (Gym Leader) (From "Pokémon Ruby & Sapphire") - ArrangementPokestirD♭ Major53B100 BPM
ISRC
ITS781000940
Label
L-M Records/RCA Records

Section: 0.6075773239135742

End: 0.6174585819244385