Clockwork Pyramid: Lap Music
SEGA SOUND TEAM, Jun Senoue, Sonic Adventure Music Experience
MAXIMUM OVERDRIVE - TEAM SONIC RACING ORIGINAL SOUNDTRACK
3:27 May 29, 2019
BPM
81
Key
F Minor
Camelot
4A

Embed

Share Link

Clockwork Pyramid: Lap Music - SEGA SOUND TEAM, Jun Senoue, Sonic Adventure Music Experience Information

Acousticness
85%
Danceability
21%
Energy
100%
Instrumentalness
89%
Liveness
97%
Loudness
68%
Speechiness
6%
Valence
0%
Popularity
Loudness
-19.238 dB

Summary

"Clockwork Pyramid: Lap Music" by SEGA SOUND TEAM, Jun Senoue, Sonic Adventure Music Experience was released on May 29, 2019. The duration of Clockwork Pyramid: Lap Music is about 3 minutes long, at 3:27. Based on our data, "Clockwork Pyramid: Lap Music" appears to be safe for all ages and is not considered explicit. This track is about the average length of a typical track. The track order of this song in Sonic The Hedgehog's "MAXIMUM OVERDRIVE - TEAM SONIC RACING ORIGINAL SOUNDTRACK" album is number 64 out of 130. On top of that, Japan appears to be the country where this track was created. Clockwork Pyramid: Lap Music is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

Clockwork Pyramid: Lap Music BPM

We consider the tempo marking of Clockwork Pyramid: Lap Music by SEGA SOUND TEAM, Jun Senoue, Sonic Adventure Music Experience to be Andante (at a walking pace) because the track has a tempo of 81 BPM, a half-time of 40BPM, and a double-time of 162 BPM. Based on that, the speed of the song's tempo is slow. The time signature for this track is 4/4.

Clockwork Pyramid: Lap Music Key

This song has a musical key of F Minor. Because this track belongs in the F Minor key, the camelot key is 4A. So, the perfect camelot match for 4A would be either 4A or 3B. While, a low energy boost can consist of either 4B or 5A. For moderate energy boost, you would use 1A and a high energy boost can either be 6A or 11A. However, if you are looking for a low energy drop, finding a song with a camelot key of 3A would be a great choice. Where 7A would give you a moderate drop, and 2A or 9A would be a high energy drop. Lastly, 7B allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Bogmire Battle (From Bogmire Battle (From "Luigi's Mansion") - OriginalGame MonstersD♭ Major83B142 BPM
Final Battle! (Champion Blue/Green) - Arrangement by The ZameFinal Battle! (Champion Blue/Green) - ArrangementThe ZameD♭ Major103B157 BPM
Believe In Myself ~ It Doesn't Matter - Live by FILMharmonic Orchestra, PragueBelieve In Myself ~ It Doesn't Matter - LiveFILMharmonic Orchestra, PragueC Major38B133 BPM
C.H.A.D.'s Lullaby (Ch 2 Boss) by Danny BaranowskyC.H.A.D.'s Lullaby (Ch 2 Boss)Danny BaranowskyE Minor109A96 BPM
Vs Boss by Andy TunstallVs BossAndy TunstallF♯ Major52B155 BPM
Dungeon Freakshow by ClascyJittoDungeon FreakshowClascyJittoD♭ Minor612A160 BPM
Fire & Earth (Elemental Skylands) by RainbowdragoneyesFire & Earth (Elemental Skylands)RainbowdragoneyesD♭ Minor1012A189 BPM
Battle! (Trainer Battle) - Arrangement by The ZameBattle! (Trainer Battle) - ArrangementThe ZameF Minor94A176 BPM
STH1 Marble Zone 〜 Mega Drive version 〜 by Masato NakamuraSTH1 Marble Zone 〜 Mega Drive version 〜Masato NakamuraA Minor88A133 BPM
In the Halls of the King (Pridemoor Keep) by Jake KaufmanIn the Halls of the King (Pridemoor Keep)Jake KaufmanA♭ Major104B150 BPM
ISRC
JPX301918690
Label
L-M Records/RCA Records

Section: 0.5732152462005615

End: 0.5774333477020264