Birabuto Kingdom (From "Super Mario Land")
Qumu
Year 5
2:56 August 3, 2020
BPM
120
Key
C Major
Camelot
8B

Embed

Share Link

Birabuto Kingdom (From "Super Mario Land") - Qumu Information

Acousticness
4%
Danceability
82%
Energy
64%
Instrumentalness
93%
Liveness
12%
Loudness
79%
Speechiness
9%
Valence
78%
Popularity
Loudness
-12.783 dB

Summary

Qumu made "Birabuto Kingdom (From "Super Mario Land")" available on August 3, 2020. The duration of Birabuto Kingdom (From "Super Mario Land") is about two minutes long, specifically at 2:56. This song does not appear to have any foul language. Birabuto Kingdom (From "Super Mario Land")'s duration is considered a little bit shorter than the average duration of a typical track. This song is part of Year 5 by Qumu. The song's track number on the album is #14 out of 23 tracks. Based on our statistics, Birabuto Kingdom (From "Super Mario Land")'s popularity is below average in popularity right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.

Birabuto Kingdom (From "Super Mario Land") BPM

Since Birabuto Kingdom (From "Super Mario Land") by Qumu has a tempo of 120 beats per a minute, the tempo markings of this song would be Moderato (at a moderate speed). With Birabuto Kingdom (From "Super Mario Land") being at 120 BPM, the half-time would be 60 BPM with a double-time of 240 BPM.In addition, we consider the tempo speed to be pretty fast for this song. This makes this song perfect for activities such as, walking. The time signature for this track is 4/4.

Birabuto Kingdom (From "Super Mario Land") Key

This song has a musical key of C Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Fear Factory (From Fear Factory (From "Donkey Kong Country")Felipe JaraD Major1010B133 BPM
N. Tropy by Vicarious Visions AudioN. TropyVicarious Visions AudioA Major911B177 BPM
Johto Pokémon Gym by Braxton BurksJohto Pokémon GymBraxton BurksG Major49B81 BPM
Dark Beast Ganon Theme (Phase 3) [Dark Beast Ganon Theme (Phase 3) ["From The Legend of Zelda: Breath of the Wild GMB Cinematic Soundtrack"]GMB Sound TeamB♭ Major66B125 BPM
3DS Rainbow Road by JN 20023DS Rainbow RoadJN 2002A♭ Major64B144 BPM
Stage Boss - Original by Super Mario 64Stage Boss - OriginalSuper Mario 64F♯ Minor411A90 BPM
Squeaky Clean Sprint by JN 2002Squeaky Clean SprintJN 2002F Major37B122 BPM
Staff Roll (From Staff Roll (From "Super Mario 64 GMB Cinematic Soundtrack")Super Mario 64, GMB Sound TeamC Major48B106 BPM
Fall for the Team by Jukio Kallio, Daniel HagströmFall for the TeamJukio Kallio, Daniel HagströmB♭ Minor83A93 BPM
Orbital Tumbling by Jukio Kallio, Daniel HagströmOrbital TumblingJukio Kallio, Daniel HagströmA Major811B94 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.541445255279541

End: 0.5465734004974365