"Boss, Miracle Matter (From “Kirby 64, The Crystal Shards”) [8-Bit Computer Game Version]" by Chiptune Punks was released on October 9, 2021. The duration of Boss, Miracle Matter (From “Kirby 64, The Crystal Shards”) [8-Bit Computer Game Version] is about two minutes long, specifically at 2:46. This song does not appear to have any foul language. Boss, Miracle Matter (From “Kirby 64, The Crystal Shards”) [8-Bit Computer Game Version]'s duration is considered a little bit shorter than the average duration of a typical track. The track order of this song in Chiptune Punks's "Kirby Games (8-Bit Themes), Vol. 1" album is number 12 out of 115. On top of that, Australia appears to be the country where this track was created. In terms of popularity, Boss, Miracle Matter (From “Kirby 64, The Crystal Shards”) [8-Bit Computer Game Version] is currently not that popular. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.
We consider the tempo marking of Boss, Miracle Matter (From “Kirby 64, The Crystal Shards”) [8-Bit Computer Game Version] by Chiptune Punks to be Andante (at a walking pace) because the track has a tempo of 90 BPM, a half-time of 45BPM, and a double-time of 180 BPM. Based on that, the speed of the song's tempo is slow. Activities such as, yoga or pilates, can go well with this song. The time signature for this track is 4/4.
D Minor is the music key of this track. Because this track belongs in the D Minor key, the camelot key is 7A. So, the perfect camelot match for 7A would be either 7A or 6B. While, a low energy boost can consist of either 7B or 8A. For moderate energy boost, you would use 4A and a high energy boost can either be 9A or 2A. However, if you are looking for a low energy drop, finding a song with a camelot key of 6A would be a great choice. Where 10A would give you a moderate drop, and 5A or 12A would be a high energy drop. Lastly, 10B allows you to change the mood.
Track | Artist | Key | Energy | Camelot | BPM | ||
---|---|---|---|---|---|---|---|
So Good - Remix | Williams McKay | F Major | 5 | 7B | 90 BPM | ||
Sandcastles | Markisyana | B Major | 2 | 1B | 120 BPM | ||
Nakhatu | Wenjing | B Minor | 8 | 10A | 127 BPM | ||
Nechu | Freddie Twistypetal | D♭ Minor | 9 | 12A | 127 BPM | ||
Atmosphere | Eidothea | B Major | 6 | 1B | 148 BPM | ||
ReggaeTron-3000X | ASFdirt | B♭ Major | 6 | 6B | 130 BPM | ||
横モード | ナムコ レジェンダリー, Bandai Namco Game Music | C Minor | 7 | 5A | 133 BPM | ||
Ripper Roo (From “Crash Bandicoot”) [8-Bit Computer Game Version] | Chiptune Punks | C Major | 9 | 8B | 156 BPM | ||
The Good Painter | Magical Melodies | C Major | 6 | 8B | 142 BPM | ||
I Think We Won't Stop | Megan McNally | G Major | 4 | 9B | 93 BPM |
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