Nemesis Final Metamorphosis - Capcom Sound Team Information

Acousticness
6%
Danceability
33%
Energy
54%
Instrumentalness
96%
Liveness
24%
Loudness
80%
Speechiness
4%
Valence
13%
Popularity
Loudness
-12.088 dB

Summary

"Nemesis Final Metamorphosis" by Capcom Sound Team was released on September 22, 1999. With this song being around four minutes long, at 3:40, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. There are a total of 86 in the song's album "Resident Evil 3 Nemesis Original Soundtrack". In this album, this song's track order is #31. Based on our statistics, Nemesis Final Metamorphosis's popularity is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

Nemesis Final Metamorphosis BPM

With Nemesis Final Metamorphosis by Capcom Sound Team having a BPM of 120 with a half-time of 60 BPM and a double-time of 240 BPM, we would consider this track to have a Moderato (at a moderate speed) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.

Nemesis Final Metamorphosis Key

E Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 12B. So, the perfect camelot match for 12B would be either 12B or 1A. While, 1B can give you a low energy boost. For moderate energy boost, you would use 9B and a high energy boost can either be 2B or 7B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 12A or 11B will give you a low energy drop, 3B would be a moderate one, and 10B or 5B would be a high energy drop. Lastly, 9A allows you to change the mood.

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ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

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