Final Fantasy VI: Kids Run Through the City Corner
Arnie Roth, Distant Worlds Philharmonic Orchestra
Distant World VI: More Music from Final Fantasy
2:52 September 1, 2023
BPM
129
Key
F Major
Camelot
7B

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Final Fantasy VI: Kids Run Through the City Corner - Arnie Roth, Distant Worlds Philharmonic Orchestra Information

Acousticness
80%
Danceability
16%
Energy
41%
Instrumentalness
98%
Liveness
7%
Loudness
85%
Speechiness
3%
Valence
14%
Popularity
Loudness
-8.727 dB

Summary

"Final Fantasy VI: Kids Run Through the City Corner" by Arnie Roth, Distant Worlds Philharmonic Orchestra was released on September 1, 2023. The duration of Final Fantasy VI: Kids Run Through the City Corner is about two minutes long, specifically at 2:52. This song does not appear to have any foul language. Final Fantasy VI: Kids Run Through the City Corner's duration is considered a little bit shorter than the average duration of a typical track. The song is number 14 out of 17 in Distant World VI: More Music from Final Fantasy by Arnie Roth, Distant Worlds Philharmonic Orchestra. Going off of the ISRC code of this track, we detected that the origin of this track is from United States. Based on our statistics, Final Fantasy VI: Kids Run Through the City Corner's popularity is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

Final Fantasy VI: Kids Run Through the City Corner BPM

The tempo marking of Final Fantasy VI: Kids Run Through the City Corner by Arnie Roth, Distant Worlds Philharmonic Orchestra is Allegro (fast, quick, and bright), since this song has a tempo of 129 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with walking. The time signature for this track is 3/4.

Final Fantasy VI: Kids Run Through the City Corner Key

F Major is the music key of this track. This also means that this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.

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ISRC
USBVN2312014
Label
L-M Records/RCA Records

Section: 0.42976999282836914

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