Staff Roll (Kaze Yo Tsutaete) - Capcom Sound Team Information

Acousticness
5%
Danceability
57%
Energy
82%
Instrumentalness
0%
Liveness
9%
Loudness
86%
Speechiness
5%
Valence
56%
Popularity
Loudness
-8.238 dB

Summary

Capcom Sound Team made "Staff Roll (Kaze Yo Tsutaete)" available on 2012. The duration of Staff Roll (Kaze Yo Tsutaete) is about 3 minutes long, at 3:21. Based on our data, "Staff Roll (Kaze Yo Tsutaete)" appears to be safe for all ages and is not considered explicit. This track is about the average length of a typical track. The track order of this song in Capcom Sound Team's "Mega Man 6 Sound Collection" album is number 52 out of 57. On top of that, Japan appears to be the country where this track was created. Based on our statistics, Staff Roll (Kaze Yo Tsutaete)'s popularity is not that popular right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.

Staff Roll (Kaze Yo Tsutaete) BPM

We consider the tempo marking of Staff Roll (Kaze Yo Tsutaete) by Capcom Sound Team to be Allegro (fast, quick, and bright) because the track has a tempo of 124 BPM, a half-time of 62BPM, and a double-time of 248 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, walking, can go well with this song. The time signature for this track is 4/4.

Staff Roll (Kaze Yo Tsutaete) Key

D Major is the music key of this track. This also means that this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.

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ISRC
JPE101212220
Label
L-M Records/RCA Records

Section: 0.4560585021972656

End: 0.46089982986450195