Get a Weapon - Marika Suzuki Information

Acousticness
0%
Danceability
53%
Energy
94%
Instrumentalness
89%
Liveness
39%
Loudness
85%
Speechiness
4%
Valence
78%
Popularity
Loudness
-9.215 dB

Summary

Marika Suzuki made "Get a Weapon" available on December 17, 2018. With Get a Weapon being less than two minutes long, at 1:56, we are fairly confident that this song is not explicit and is safe for all ages. Based on the duration of this song, this song duration is much smaller than the average song duration. The track order of this song in Capcom Sound Team's "MEGAMAN 11 Original Soundtrack" album is number 18 out of 52. On top of that, Japan appears to be the country where this track was created. Based on our statistics, Get a Weapon's popularity is not that popular right now. The overall mood can be danceable to some, especially with it's high amount of postive energy.

Get a Weapon BPM

We consider the tempo marking of Get a Weapon by Marika Suzuki to be Allegro (fast, quick, and bright) because the track has a tempo of 145 BPM, a half-time of 72BPM, and a double-time of 290 BPM. Based on that, the speed of the song's tempo is fast. Activities such as, jogging or cycling, can go well with this song. The time signature for this track is 4/4.

Get a Weapon Key

This song is in the music key of G Major. This also means that this song has a camelot key of 9B. So, the perfect camelot match for 9B would be either 9B or 10A. While, 10B can give you a low energy boost. For moderate energy boost, you would use 6B and a high energy boost can either be 11B or 4B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 9A or 8B will give you a low energy drop, 12B would be a moderate one, and 7B or 2B would be a high energy drop. Lastly, 6A allows you to change the mood.

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ISRC
JPE101805880
Label
L-M Records/RCA Records

Section: 0.49260616302490234

End: 0.4958336353302002