Chill or Don't - Olivier Deriviere Information

Acousticness
2%
Danceability
76%
Energy
70%
Instrumentalness
85%
Liveness
7%
Loudness
88%
Speechiness
4%
Valence
94%
Popularity
Loudness
-6.989 dB

Summary

On April 30, 2020, the song "Chill or Don't" was released by Olivier Deriviere. The duration of Chill or Don't is about two minutes long, specifically at 2:33. This song does not appear to have any foul language. Chill or Don't's duration is considered a little bit shorter than the average duration of a typical track. There are a total of 35 in the song's album "Streets of Rage 4 (Original Game Soundtrack)". In this album, this song's track order is #5. Based on our statistics, Chill or Don't's popularity is below average in popularity right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.

Chill or Don't BPM

With Chill or Don't by Olivier Deriviere having a BPM of 148 with a half-time of 74 BPM and a double-time of 296 BPM, we would consider this track to have a Allegro (fast, quick, and bright) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with jogging or cycling. The time signature for this track is 4/4.

Chill or Don't Key

This song has a musical key of E Minor. Which also means that the camelot key for this song is 9A. So, the perfect camelot match for 9A would be either 9A or 8B. While, a low energy boost can consist of either 9B or 10A. For moderate energy boost, you would use 6A and a high energy boost can either be 11A or 4A. However, if you are looking for a low energy drop, finding a song with a camelot key of 8A would be a great choice. Where 12A would give you a moderate drop, and 7A or 2A would be a high energy drop. Lastly, 12B allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
What you will see (Heavenly Garden) by TEKKEN Project, Bandai Namco Game MusicWhat you will see (Heavenly Garden)TEKKEN Project, Bandai Namco Game MusicB♭ Major96B145 BPM
At The Race Track by Foreign Gnomes, Chris NordgrenAt The Race TrackForeign Gnomes, Chris NordgrenA Minor48A125 BPM
Stereo Blindness (Bonus) by TettixStereo Blindness (Bonus)TettixA♭ Major84B140 BPM
Metroid Prime - Phase 2 by SeZonMetroid Prime - Phase 2SeZonD♭ Major103B156 BPM
Shinkai by JAMES SHIMOJIShinkaiJAMES SHIMOJIC Major88B110 BPM
What's Going on in the City by H-PiWhat's Going on in the CityH-PiC Major108B186 BPM
C.H.A.D.'s Lullaby (Ch 2 Boss) by Danny BaranowskyC.H.A.D.'s Lullaby (Ch 2 Boss)Danny BaranowskyE Minor109A96 BPM
The Starlit Wilds (Campfire Scene) by Jake KaufmanThe Starlit Wilds (Campfire Scene)Jake KaufmanF♯ Major92B180 BPM
Perfect Dark: dataDyne Central: Defection by Rare All-Stars, Graeme NorgatePerfect Dark: dataDyne Central: DefectionRare All-Stars, Graeme NorgateA Major611B119 BPM
Surface Tension 1 by Joel NielsenSurface Tension 1Joel NielsenF Major97B127 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.8998987674713135

End: 0.9041154384613037