Megaman Montage - Video Games Live Information

Acousticness
2%
Danceability
25%
Energy
82%
Instrumentalness
70%
Liveness
88%
Loudness
87%
Speechiness
12%
Valence
25%
Popularity
Loudness
-7.564 dB

Summary

Video Games Live's 'Megaman Montage' came out on October 19, 2010. With this song being about 5 minutes long, at 4:33, "Megaman Montage" by Video Games Live is fairly a long song compared to the average song length. This song does not have an "Explicit" tag, making it safe for all ages. This song is part of Video Games Live: Level 2 by Video Games Live. The song's track number on the album is #11 out of 18 tracks. Based on our statistics, Megaman Montage's popularity is not that popular right now. In our opinion, the overall tone is not very danceable and projects negative sounds, such as being sad, depressed, or angry.

Megaman Montage BPM

Since Megaman Montage by Video Games Live has a tempo of 151 beats per a minute, the tempo markings of this song would be Allegro (fast, quick, and bright). With Megaman Montage being at 151 BPM, the half-time would be 76 BPM with a double-time of 302 BPM.In addition, we consider the tempo speed to be pretty fast for this song. This makes this song perfect for activities such as, running. The time signature for this track is 4/4.

Megaman Montage Key

The music key of this track is D♭ Minor. Or for those who are familiar with the camelot wheel, this song has a camelot key of 12A. So, the perfect camelot match for 12A would be either 12A or 11B. While, a low energy boost can consist of either 12B or 1A. For moderate energy boost, you would use 9A and a high energy boost can either be 2A or 7A. However, if you are looking for a low energy drop, finding a song with a camelot key of 11A would be a great choice. Where 3A would give you a moderate drop, and 10A or 5A would be a high energy drop. Lastly, 3B allows you to change the mood.

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ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.4810037612915039

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