Stickerbrush Symphony (From "Donkey Kong Country 2")
insaneintherainmusic
Precipitation
5:04 September 17, 2016
BPM
88
Key
A Minor
Camelot
8A

Embed

Share Link

Stickerbrush Symphony (From "Donkey Kong Country 2") - insaneintherainmusic Information

Acousticness
67%
Danceability
57%
Energy
31%
Instrumentalness
45%
Liveness
10%
Loudness
74%
Speechiness
3%
Valence
45%
Popularity
Loudness
-15.636 dB

Summary

insaneintherainmusic made "Stickerbrush Symphony (From "Donkey Kong Country 2")" available on September 17, 2016. With this song being about 5 minutes long, at 5:04, "Stickerbrush Symphony (From "Donkey Kong Country 2")" by insaneintherainmusic is fairly a long song compared to the average song length. This song does not have an "Explicit" tag, making it safe for all ages. There are a total of 6 in the song's album "Precipitation". In this album, this song's track order is #2. Stickerbrush Symphony (From "Donkey Kong Country 2") is not that popular right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.

Stickerbrush Symphony (From "Donkey Kong Country 2") BPM

With Stickerbrush Symphony (From "Donkey Kong Country 2") by insaneintherainmusic having a BPM of 88 with a half-time of 44 BPM and a double-time of 176 BPM, we would consider this track to have a Andante (at a walking pace) tempo marking. Because of this, we believe that the song has an overall slow tempo. Looking at the BPM of this song, this song might go great with yoga or pilates. The time signature for this track is 4/4.

Stickerbrush Symphony (From "Donkey Kong Country 2") Key

This song is in the music key of A Minor. Which also means that the camelot key for this song is 8A. So, the perfect camelot match for 8A would be either 8A or 7B. While, a low energy boost can consist of either 8B or 9A. For moderate energy boost, you would use 5A and a high energy boost can either be 10A or 3A. However, if you are looking for a low energy drop, finding a song with a camelot key of 7A would be a great choice. Where 11A would give you a moderate drop, and 6A or 1A would be a high energy drop. Lastly, 11B allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Jubilife City (Day) [From Jubilife City (Day) [From "Pokémon Diamond & Pearl"]Jonathan AldrichD Major110B75 BPM
File Select by Video Game Jazz OrchestraFile SelectVideo Game Jazz OrchestraC Major58B100 BPM
Shenanigans and Goings-Ons by Vincent DiamanteShenanigans and Goings-OnsVincent DiamanteD♭ Major73B120 BPM
What's Going On? by J-Music EnsembleWhat's Going On?J-Music EnsembleD♭ Major83B112 BPM
Xenoblade - Gaur Plains by Video Games LiveXenoblade - Gaur PlainsVideo Games LiveG Minor86A114 BPM
Ecruteak City by Braxton BurksEcruteak CityBraxton BurksC Major28B90 BPM
Poké Mart by insaneintherainmusicPoké MartinsaneintherainmusicD♭ Major43B185 BPM
Bouken Desho Desho? by Platina JazzBouken Desho Desho?Platina JazzF Minor34A128 BPM
John Johnny's Restaurant by 2 MelloJohn Johnny's Restaurant2 MelloB♭ Minor33A54 BPM
Bob-Omb Battlefield (From Bob-Omb Battlefield (From "Super Mario 64')The 8-Bit Big BandC Major68B110 BPM
ISRC
This song does not have an ISRC.
Label
L-M Records/RCA Records

Section: 0.5114297866821289

End: 0.5151622295379639