Command & Conquer - Frank Klepacki, EA Games Soundtrack Information

Acousticness
0%
Danceability
46%
Energy
96%
Instrumentalness
89%
Liveness
23%
Loudness
87%
Speechiness
6%
Valence
31%
Popularity
Loudness
-7.865 dB

Summary

Frank Klepacki, EA Games Soundtrack's 'Command & Conquer' came out on November 1, 2005. The duration of Command & Conquer is about two minutes long, specifically at 2:58. This song does not appear to have any foul language. Command & Conquer's duration is considered a little bit shorter than the average duration of a typical track. The song is number 1 out of 14 in Command & Conquer: Renegade (Original Soundtrack) by Frank Klepacki, EA Games Soundtrack. Going off of the ISRC code of this track, we detected that the origin of this track is from Canada. Based on our statistics, Command & Conquer's popularity is not that popular right now. Although the tone can be danceable to some, this track does projects more of a negative sound rather than a postive one.

Command & Conquer BPM

The tempo marking of Command & Conquer by Frank Klepacki, EA Games Soundtrack is Allegro (fast, quick, and bright), since this song has a tempo of 130 BPM. With that information, we can conclude that the song has a fast tempo. This song can go great with walking. The time signature for this track is 4/4.

Command & Conquer Key

D Major is the music key of this track. This also means that this song has a camelot key of 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.

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ISRC
CAN110500531
Label
L-M Records/RCA Records

Section: 0.6248166561126709

End: 0.6309995651245117