Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion")
Qumu
Year 5
3:38 2019
BPM
163
Key
C Major
Camelot
8B

Embed

Share Link

Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion") - Qumu Information

Acousticness
0%
Danceability
40%
Energy
64%
Instrumentalness
90%
Liveness
9%
Loudness
78%
Speechiness
4%
Valence
56%
Popularity
Loudness
-13.492 dB

Summary

Qumu made "Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion")" available on 2019. With this song being around four minutes long, at 3:38, the duration of this song is pretty average compared to other songs. This track is safe for children and doesn't appear to contain any foul language, since the "Explicit" tag was not present in this track. This song is part of Year 5 by Qumu. The song's track number on the album is #12 out of 23 tracks. The popularity of Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion") is currently unknown right now. Since there is more of a neutral sound being played, this makes the track somewhat danceable.

Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion") BPM

Since Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion") by Qumu has a tempo of 163 beats per a minute, the tempo markings of this song would be Vivace (lively and fast). With Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion") being at 163 BPM, the half-time would be 82 BPM with a double-time of 326 BPM.In addition, we consider the tempo speed to be pretty fast for this song. The time signature for this track is 4/4.

Fly Octo Fly ~ Ebb & Flow (From "Splatoon 2: Octo Expansion") Key

This song has a musical key of C Major. Or for those who are familiar with the camelot wheel, this song has a camelot key of 8B. So, the perfect camelot match for 8B would be either 8B or 9A. While, 9B can give you a low energy boost. For moderate energy boost, you would use 5B and a high energy boost can either be 10B or 3B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 8A or 7B will give you a low energy drop, 11B would be a moderate one, and 6B or 1B would be a high energy drop. Lastly, 5A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
The Race Around the World by WaterflameThe Race Around the WorldWaterflameB♭ Minor103A175 BPM
Big Arms Synthwave (From Big Arms Synthwave (From "Sonic the Hedgehog 3")Hotline SehwaniF♯ Major42B160 BPM
Super Mario World 2: Yoshi's Island - Athletic by Rare CandySuper Mario World 2: Yoshi's Island - AthleticRare CandyF Major97B117 BPM
Angel Island Zone (Sonic Mania Plus) by Tee LopesAngel Island Zone (Sonic Mania Plus)Tee LopesC Major108B132 BPM
A-Bit of Splatoon by Joe JeremiahA-Bit of SplatoonJoe JeremiahD♭ Major93B75 BPM
Main Theme Medley (Super Mario Bros Wonder) by Symphonic BeatzMain Theme Medley (Super Mario Bros Wonder)Symphonic BeatzG Major59B146 BPM
Dream Land Days by Kirby's Dream BandDream Land DaysKirby's Dream BandF Major97B155 BPM
Asgore (Undertale Remix) by dj-JoAsgore (Undertale Remix)dj-JoD♭ Minor412A115 BPM
Spiral Mountain by Grant KirkhopeSpiral MountainGrant KirkhopeG Major59B135 BPM
Dance of the Blocks (Shrunk) by Gareth Coker, MinecraftDance of the Blocks (Shrunk)Gareth Coker, MinecraftB♭ Major86B80 BPM
ISRC
QZ22B1968436
Label
L-M Records/RCA Records

Section: 0.6189522743225098

End: 0.623255729675293