Ocarina Of Time - Horse Race (Unmastered Bonus Track)
20 - Bit Dream
The Legend Of Zelda
3:20 January 31, 2014
BPM
120
Key
F Major
Camelot
7B

Embed

Share Link

Ocarina Of Time - Horse Race (Unmastered Bonus Track) - 20 - Bit Dream Information

Acousticness
22%
Danceability
74%
Energy
56%
Instrumentalness
80%
Liveness
34%
Loudness
87%
Speechiness
4%
Valence
96%
Popularity
Loudness
-7.88 dB

Summary

On January 31, 2014, the song "Ocarina Of Time - Horse Race (Unmastered Bonus Track)" was released by 20 - Bit Dream. The duration of Ocarina Of Time - Horse Race (Unmastered Bonus Track) is about 3 minutes long, at 3:20. Based on our data, "Ocarina Of Time - Horse Race (Unmastered Bonus Track)" appears to be safe for all ages and is not considered explicit. This track is about the average length of a typical track. There are a total of 30 in the song's album "The Legend Of Zelda". In this album, this song's track order is #29. Furthermore, we believe that the track originated from United States. Based on our statistics, Ocarina Of Time - Horse Race (Unmastered Bonus Track)'s popularity is unknown right now. The overall tone is very danceable, especially with its high energy, which produces more of a euphoric, cheerful, or happy vibe.

Ocarina Of Time - Horse Race (Unmastered Bonus Track) BPM

With Ocarina Of Time - Horse Race (Unmastered Bonus Track) by 20 - Bit Dream having a BPM of 120 with a half-time of 60 BPM and a double-time of 240 BPM, we would consider this track to have a Moderato (at a moderate speed) tempo marking. Because of this, we believe that the song has an overall fast tempo. Looking at the BPM of this song, this song might go great with walking. The time signature for this track is 4/4.

Ocarina Of Time - Horse Race (Unmastered Bonus Track) Key

F Major is the music key of this track. Or for those who are familiar with the camelot wheel, this song has a camelot key of 7B. So, the perfect camelot match for 7B would be either 7B or 8A. While, 8B can give you a low energy boost. For moderate energy boost, you would use 4B and a high energy boost can either be 9B or 2B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 7A or 6B will give you a low energy drop, 10B would be a moderate one, and 5B or 12B would be a high energy drop. Lastly, 4A allows you to change the mood.

Recommendations

TrackArtistKeyEnergyCamelotBPM
Banjo Tooie - Hailfire Peaks (Ice Side) by 20 - Bit DreamBanjo Tooie - Hailfire Peaks (Ice Side)20 - Bit DreamG Major89B104 BPM
Paper Mario: The Thousand-Year Door - X-Naught Base (Dance Mix) by 20 - Bit DreamPaper Mario: The Thousand-Year Door - X-Naught Base (Dance Mix)20 - Bit DreamF Major107B140 BPM
Dad's Tune by Tommy TallaricoDad's TuneTommy TallaricoC Major58B101 BPM
Pokémon Center by Brandon SkeltonPokémon CenterBrandon SkeltonA♭ Major44B100 BPM
Metroid - Kraid's Lair by Joy VisionMetroid - Kraid's LairJoy VisionB Minor210A142 BPM
Crocodile Cacophony by Ben ZimmermannCrocodile CacophonyBen ZimmermannG Minor76A116 BPM
Bicycle Ride (Themes from Pokemon Red and Blue) by MakirBicycle Ride (Themes from Pokemon Red and Blue)MakirC Major48B132 BPM
Lost Woods (From Lost Woods (From "The Legend of Zelda: Ocarina Of Time")Dave DonkinA Minor68A174 BPM
Tostarena Ruins Sand Kingdom by MakirTostarena Ruins Sand KingdomMakirE Minor89A169 BPM
Overworld Orchestra (From Overworld Orchestra (From "The Legend of Zelda: A Link to the Past")Ruben LozanoB♭ Minor43A100 BPM
ISRC
USE830914464
Label
L-M Records/RCA Records

Section: 0.5415711402893066

End: 0.5448355674743652