When Something Goes to Your Head by Grade

Song Analysis

Audio information that is featured on When Something Goes to Your Head by Grade.

Acousticness

3%

Energy

91%

Liveness

8%

Speechiness

10%

Danceability

33%

Instrumentalness

1%

Loudness

90%

Valence

63%

Harmonic Matches

Find songs that harmonically matches to When Something Goes to Your Head by Grade. Listed below are tracks with similar keys and BPM to the track where the track can be harmonically mixed.

Track Artist Key Energy Camelot BPM
Magentic 62nd by ChamberlainMagentic 62ndChamberlainD Major810B142
Leapfrog by Black Train JackLeapfrogBlack Train JackD Major910B125
Audition by No MotivAuditionNo MotivD Major710B120
The Inefficiency Of Emotion by GradeThe Inefficiency Of EmotionGradeD Major910B130
Million Days by Dag NastyMillion DaysDag NastyD Major910B178
Whatever It Takes by FairweatherWhatever It TakesFairweatherD Major910B100
Smile by BigwigSmileBigwigD Major1010B105
Panic by OskerPanicOskerD Major910B174
Best Friends by Down By LawBest FriendsDown By LawD Major1010B97
Gesture by FarsideGestureFarsideD Major910B131
Termites Hollow by GradeTermites HollowGradeD Major910B89
Turnstile by Hot Water MusicTurnstileHot Water MusicD Major1010B173
I Want My Hat Back by DiggerI Want My Hat BackDiggerD Major1010B101
Set It To Blow by VauxSet It To BlowVauxD Major1010B179
This Time Next Year by The MovielifeThis Time Next YearThe MovielifeD Major910B91
Math Won't Miss You by DiscountMath Won't Miss YouDiscountD Major810B79
Light a Match by The Beautiful MistakeLight a MatchThe Beautiful MistakeD Major810B151
Your Own Personal Wedding by Pop UnknownYour Own Personal WeddingPop UnknownD Major910B164
The Worst Lies Are Told In Silence by GradeThe Worst Lies Are Told In SilenceGradeD Major1010B166
So Grown Up by Shook OnesSo Grown UpShook OnesD Major1010B102
Rise Above by Kid DynamiteRise AboveKid DynamiteD Major1010B114
Faces by Stretch Arm StrongFacesStretch Arm StrongD Major910B173
If They Move... Kill Them by FairweatherIf They Move... Kill ThemFairweatherD Major910B133
Got Beat Up by WestonGot Beat UpWestonD Major1010B158
Taken by AvailTakenAvailD Major910B146
Half Friend Town by As Friends RustHalf Friend TownAs Friends RustB Minor910A109
Capsized by SamiamCapsizedSamiamB Minor810A82
Elevens by With HonorElevensWith HonorB Minor1010A110
Cover by Engine DownCoverEngine DownB Minor910A174
Stateside by Hot Rod CircuitStatesideHot Rod CircuitB Minor910A75
Womb Envy by Paint It BlackWomb EnvyPaint It BlackB Minor910A97
Left for Dead by American NightmareLeft for DeadAmerican NightmareB Minor910A121
Katherine The Grateful by KnapsackKatherine The GratefulKnapsackB Minor910A144
Refusal by Strike AnywhereRefusalStrike AnywhereB Minor910A119

When Something Goes to Your Head by Grade Information

This song is track #10 in Under the Radar by Grade, which has a total of 11 tracks. The duration of this track is 3:41 and was released on October 1, 2011. As of now, this track is currently not as popular as other songs out there. When Something Goes to Your Head has a lot of energy, which makes it the perfect workout song. Though, it might not give you a strong dance vibe. So, this may not be something that you would want to play at a dance-off.

When Something Goes to Your Head BPM

When Something Goes to Your Head has a BPM of 159. Since this track has a tempo of 159, the tempo markings of this song would be Vivace (lively and fast). Based on the tempo, this track could possibly be a great song to play while you are running. Overall, we believe that this song has a fast tempo.

When Something Goes to Your Head Key

The key of When Something Goes to Your Head is D Major. In other words, for DJs who are harmonically matchings songs, the Camelot key for this track is 10B. So, the perfect camelot match for 10B would be either 10B or 11A. While, 11B can give you a low energy boost. For moderate energy boost, you would use 7B and a high energy boost can either be 12B or 5B. Though, if you want a low energy drop, you should looking for songs with either a camelot key of 10A or 9B will give you a low energy drop, 1B would be a moderate one, and 8B or 3B would be a high energy drop. Lastly, 7A allows you to change the mood.

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